The CloudCannon CLI is here

The CloudCannon CLI is here … along with a REST API, a TypeScript SDK, and the Visual Editor API. It’s the biggest upgrade to CloudCannon’s local developer experience in years.

Run cloudcannon login and you can manage sites, projects, and builds without opening the app. It detects your SSG, generates a cloudcannon.config.yml, and validates that config against our schema before you push. All of this is scriptable, so sweeping every client site for build errors, for example, can become a cron job instead of a whole afternoon.

The CLI ships with a local dev server too. Run cloudcannon dev alongside your site’s build and CloudCannon opens on localhost against your real content. Change a collection path, add an input, hit save, and the editor updates. Two-way hot reloading means you can edit in the local editor as well, if you’d prefer. Commit when it looks right.

The Visual Editor API has powered visual editing in CloudCannon for years. It’s now documented and yours to build on: make custom panels, live 3D configurators, or a map where editors drop pins and edit tooltips inline. We built an updated Rosey CloudCannon Connector and a fun new doodling tool with it to show the range of things that are possible, but we’re looking forward to seeing what you make!

Oh, and we’ve shared these before, but they fit in so well here! We have some agent skills to add to the mix, if you’re enjoying scaffolding your CloudCannon projects with AI.

Your editors keep the visual CMS. You get to work from the terminal as much as you want. Win-win.

Check out the full write-up and Tom’s video guides!

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The ability to develop and test visual editor changes locally is a game-changer!

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